Get It on the Download: "Rocketbirds: Hardboiled Chicken"

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I am always someone who likes something different.  I believe there is nothing too absurd for me to enjoy, be it the fantastical setting or wonky characters.  If a designer can give me something enjoyable or at least promising enough that it can hold my interests, then I have no problem giving my time and money in return.  I say all this because I can say that Rocketbirds: Hardboiled Chicken is one of the more bizarre titles I think I've played in a long time.

Dec
15
2011
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Get It On the Download: "Bloodrayne Betrayal"

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This is a game I want to love. Bloodrayne Betrayal is the latest in a series that I have been a fan of and I love the new direction it is taking. I think this is why I am so angered by the end product. What the developers have managed to do is take all the personality out of Rayne and her world and instead make a 2D platformer that wants to call back to an older sensibility devoid of anything unique. 

Sep
26
2011
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Take a Behind-the-Scenes Look at From Software

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We're used to getting backstage access to concerts and film productions, but it's not every day that software design studios offer us a similar look at their inner workings. With two big games debuting this fall via Namco Bandai Games (Dark Souls and Armored Core V), they've got two big shots at success this year. The behind-the-scenes look at From Software makes an attempt at being cutting edge and cool, but let's just take it for what it is: a bunch of guys in Japan talking to a camera as we take a tour of the office guided by the Senior Managing Director of the company, Eiichi Nakajima. It may not be much to look at, but it is interesting to hear their mission statement on making games and hearing the various programmers talk about which part of the games they're  working on.

Check out the video below...

Sep
10
2011
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First Look at Space Combat Game "Strike Suit Zero"

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Taking their cues from the likes of Wing Commander, Gundam, Appleseed, and any other franchise were people inside war machines wail upon one another, Doublesix Games has created a new space combat game called Strike Suit Zero. The game is slated to release in the first quarter of 2012 and represents Doublesix's second game after their first, Burn Zombie Burn!, debuted in 2009. Doublesix recently released the first images from the game, and for a game that will be going to PCs and consoles (as a downloadable title), the game looks pretty decent. There might be some unfortunately flat round edges, but overall the presentation looks to have some promise and the backdrops look pretty spectacular. And who doesn't love to pilot a huge mech to pummel spaceships against backgrounds of brilliantly rendered stars, planets and nebulae?

Check out the screenshots and concept art from Strike Suit Zero below.

Aug
12
2011
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New "Ridge Racer Unbounded" Trailer Hypes Map Creation and Destruction

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The Ridge Racer series tends to provide some reliable racing thrills for gamers who enjoy the genre, but in the past, the iterations have been very straightforward in their approach to how you win: drive the fastest, get their first. A wise man once said, "If you're not first, you're last." The concentration on speed accented by Nitro and drifting made for some fun times, but it was always somewhat lacking in realism. If you crashed your car, there weren't any big flames or any to do about it, they'd just put you back on the track and you went from there. So while I can appreciate the element of sheer destruction Namco Bandai has added with Ridge Racer Unbounded, I can't help but feel they've gone a bit too far and overcompensated with a destructible environment and vehicles that go boom when hit just right. Judging from the trailer below, there doesn't seem to be much rhyme or reason to the physics engine though, as a simple hit against another car causes it to burst into flames and go tumbling, whereas cars bust through concrete walls with no issues.

Aug
10
2011
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New "Jedi Consular" Class Trailer for "Star Wars: The Old Republic"

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I grew up a Star Wars nerd, on many different levels, and while I would eventually come to resent Lucas's revamping of the saga with the Prequel Trilogy, I will say this: I was usually more than pleased with the video game releases, no matter where in the timeline they fell. LucasArts and Sierra were the two video gaming gods of my childhood video gaming life (only to be usurped by Squaresoft later on), and I stuck with LucasArts's Star Wars games right up to Star Wars: Knights of the Old Republic and its sequel. Those two games were quite epic in their scope and they played out in the semi-turn-based combat that fit with my growing love of RPG's. And so, it's with a bit off excitement that I watched the cinematic trailers for Star Wars: The Old Republic, marking LucasArts and BioWare's return to the SW:KotOR formula. It won't be the same game though, as they've added features courtesy of the lessons learned in their soon-to-be defunct MMO Star Wars Galaxies, as the Gameplay trailers have shown.

Aug
08
2011
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New Batch of Screenshots from Namco's "Dark Souls"

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Inching ever closer to Dark Souls's October 4th release date, Namco Bandai continues its deluge of screenshots. To the game's credit, this batch looks considerably better than the last one and promises the level of finishing and detail previously absent. Today we get 14 new images and while there are some great ones in here, there are also some ho-hum entries whose purpose I just don't understand.

To check out the image gallery, continue on.

Jul
11
2011
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E3 Gameplay Trailer for "Soul Calibur V"

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Soul Calibur currently stands as one of the most popular modern fighting franchises, and today we're getting a look at some gameplay footage courtesy of a new trailer straight from E3. The story of Soul Calibur V is set 17 years after the events of the Soul Calibur IV, so what exactly that will mean for the characters is hard to say. The next installment in Namco Bandai's Soul Calibur series is slated to hit shelves sometime later this year. So without further ado, the gameplay trailer. We've included come character artwork as well for anyone interested.

Jun
03
2011
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New Screenshots from "Dark Souls"

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Last week Namco Bandai went kind of nuts and unloaded a huge cache of screenshots for upcoming titles like Soul Calibur 5, Ridge Racer Unbounded, Tales of Grace, Tekken Blood Vengeance, and Tales of the Abyss. To play catch up, here's the first batch from Dark Souls.

Dark Souls hits shelves on October 11th for the PS3 and Xbox 360 courtesy of Namco Bandai and FromSoftware.

May
17
2011
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Naruto Shippuden Makes an "Ultimate Ninja Impact" on PSP

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Hot on the heels of Naruto Shippuden: Kizuna Drive, Namco is releasing another PSP Naruto Shippuden title: Ultimate Ninja Impact. While I personally think "Ultimate Ninja" to be redundant, it's a pretty solid title. With an as of yet unspecified release date, Naruto: Shippuden: Ultimate Ninja Impact puts players in the middle of large swarms of enemies and then lets them go nuts with Ultimate attacks. To accommodate this news, they've released a whole bunch of screenshots for the game.

May
12
2011
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