| Final Fantasy Tactics A2: Grimoire of the Rift (DS) |
| Monday, 01 September 2008 | ||||||||||||
First off, this game is the second installment in the Tactics Advanced series, and frankly, this one improves exactly where the first game was lacking. People say that I'm just partial to strategy/tactical RPGs, but games like this one are the reasons why. STORYLINE:
The game follows the main character, Luso, through a very strange journey. When made to stay for detention on the last day of school, Luso finds himself in the school’s library cleaning the racks. He then stumbles upon a strange book that is not completely filled with text. When he reads the first sentence of the book, which asks for the name of the “hero”, he decides to continue the role of the vandal, and writes his name in the blank spot. Suddenly, a flash of light engulfs Luso and he is transferred to the world of Ivalice, where he must right wrongs, compete in contests, and banish evil in order to find his way home. GAMEPLAY / MECHANICS:
Its battle system follows that of a tactical RPG, where you move characters around a battle map and select actions that they can learn by getting new equipment. If you’re looking for a real-time strategy or a full-on action game, this game may not be the right thing for you. The battles can be very slow paced, but very enjoyable. GRAPHICS:
The graphics of this game are pretty tame; nothing too spectacular to write home about. The scenes where you summon Espers and other Summons are very well animated and there is really nothing to complain about. Everything is animated very smoothly and there are never moments where I thought something looked very poor. MUSIC & SFX:
The music of this game is very recognizable, using but remixing some tracks from its predecessors. To some this may sound like the developers were lazy, but the tracks have a fresh new feel and definitely add to the game's appeal. There are, of course, brand new tracks that bring this game to life. Though many fans have been missing Nobou Uematsu (the CRITICALLY acclaimed original composer for the Final Fantasy games) Hitoshi Sakimoto’s new style is definitely welcomed to the series. ANALYSIS:
If you’ve ever played the original Final Fantasy Tactics for the original Playstation, and think that this one will be very similar in plot and mechanics, you couldn’t be more wrong. Take it from a fan of the original; this game is similar in battle-style and name only. The plot is very different from the original’s and shares almost no similarities in game mechanics. |
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