26810 people are playing today...

Header

SmallMediumLarge
Infamous (PS3)
Written by Julian Moorer
Wednesday, 10 June 2009   
Infamous (PS3)
Audio:
 
7.0
Visual:
 
9.0
Gameplay:
 
10.0
Story:
 
10.0
Replay:
 
10.0
Score:
 
9.0
Platform: PS3
Developer(s): Sucker Punch
Publisher(s): Sony Computer Entertainment
Genre: Adventure
Players: 1
Release Date: May 26, 2009
Rating: T

Go anywhere…Do anything…Save the city…Or destroy what’s left. Infamous gives PS3 owners something to finally hold over Xbox fans, But is it worth all the hype?

Infamous follows Cole, a simple delivery boy, who ends up holding a bomb that crushes 6 blocks of his beloved Empire City. Cole unlike many people however didn’t die in the explosion. He became superhuman, gaining control over electricity. Cole begins to realize his powers, but event begin that will forever change his life. Cole is pitted against Street Gangs, controlled by others affected by the blast. Behind the gangs are the mysterious First Sons, who Cole has more in common with than he knows.

Infamous is all about choice. Right from the start, you begin carving a path that will either lead you to being a Hero, or Antihero of sorts. The game offers plenty of chances for true choices, as Cole often must choose between sacrificing his body, to save people who start the game caring nothing for him. These actions are kept track by a karma meter. Simply simply saving an injured civilian can reward Cole, or his karma will go down if he chooses to leech their life and steal their energy. The game has many side quests to supplement the main story arch, and every mission, every single action you take determines wither the people will love you, or fear you.

The gameplay is anything but straightforward. As the Game progresses, so do Cole’s powers. Cole evolves from a simple lighting bolt, to some kick ass shock grenades, a megawatt hammer blast, and towards the end the ability to call lighting down from the sky and raise absolute hell on your enemies. Health and energy (which must be recharged) isn’t hard to come by most times. The game has a very real world feel because anything you can think of that has electricity running through it? Does. Cars, stoplights, the train tracks, air conditioners, electrified dead bodies…anything. This creates a million and one ways to kill the baddies. Got a couple of bad guys shooting you in the ass but standing in water? Go ahead and shock the water! Got a small army running in your general direction? Blow up cars around them! Infamous lets you play out all those sick fantasy you can think of.

If this game falls short anywhere, it’s the John Williams like composed soundtrack. While this is a pretty serious game, the music tends to over hype certain situations, almost like you’re in a horror movie. However in most cases the sound of the electric blast drowns that out fairly well. Infamous all urges a second play to obtain both endings, one for playing the game as a good guy, the other for completely turning evil. I wont divulge anymore of the story because you NEED to play this game. Seriously people Modern Warfare 2 isn’t out till November, so you need a game to get you through the summer. The ending holds a twist that would make M. Night Shyamalan crap his pants. Despite the hefty price, Go ahead and pick this one up. You can thank me later.

 

The Playpen

EDITOR-IN-CHIEF
Arya Ponto
Email | Twitter

FILM EDITOR
Lex Walker
Email | Twitter
MUSIC EDITOR
Tyler Barlass
Email | Twitter

ASSOCIATE EDITOR
Neil Pedley
Email

WRITERS
Matt Medlock
Email
Anders Nelson
Email
Saul B.
Email | Twitter
Robert Benson
Email | Twitter
Erin Burris
Email
Max Alexis
Email | Twitter
Jessica Guerrasio
Email | Twitter
Mark Zhuravsky
Email
Bryon Turcotte
Email | Twitter
Jess Goodwin
Email | Twitter
Holly Hargrave
Email
Caitlin Colford
Email | Twitter
Rob Young
Email
Jason Perry
Email

Staff Page

Comments